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She was a Disney star with platinum records, but Bridgit Mendler gave it up to change the world

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Bridgit Mendler was not in Hollywood anymore. Instead, she found herself in rural North Dakota, where the stars sparkled overhead rather than on the silver screen. And she was freezing.

When her team tumbled out of their rental cars after midnight, temperatures had already plummeted into the 40s. Howling winds carried their breath away before it could fog the air. So it was with no small sense of urgency that the group scrambled to assemble a jury-rigged antenna to talk to a spacecraft that would soon come whizzing over the horizon. A few hours later, the rosy light of dawn shone on the faces of a typically scrappy space startup: mostly male, mostly disheveled.

Then there was Mendler, the former Disney star and pop music sensation—and she was running the whole show.

Mendler followed an improbable path from the Disney Channel to North Dakota. She was among the brightest adolescent stars born in the early 1990s, along with Ariana Grande, Demi Lovato, and Selena Gomez, who gained fame as teenagers on the Disney Channel and Nickelodeon by enthralling Gen Z. During the first decade of the new millennium, before the rise of Musical.ly and then TikTok, television still dominated the attention of young children. And they were watching the Disney Channel in droves.

Like many of her fellow teenage stars, Mendler parlayed television fame into pop stardom, scoring a handful of platinum records. But in her mid-20s, Mendler left that world behind and threw herself into academia. She attended some of the country's top universities and married an aerospace engineer. A couple of years ago, the two of them founded a company to address what they believed was a limiting factor in the space economy: transferring data from orbit.

Their company, Northwood Space, employed just six people when it deployed to North Dakota last October. But the team already had real hardware. On the windswept plain, they unpacked and assembled "Frankie," their cobbled-together, phased-array satellite dish affectionately named after Mary Shelley's masterpiece Frankenstein.

"We had the truck arrive at two o'clock in the morning," Mendler said. "Six hours later, we were operational. We started running passes. We were able to transmit to a satellite on our first try." The team had been up all night by then. "I guess that's when my Celsius addiction kind of kicked in," she said.

Guzzling energy drinks isn't the healthiest activity, but it fits with the high-energy, frenetic rush of building a space startup. To survive without a billionaire's backing, startups must stay lean and move quickly. And it's not at all clear that Northwood will survive, as most space startups fail due to a lack of funding, long technology horizons, or regulatory hurdles. So within a year of seriously beginning operations, it's notable that Northwood was already in the field, testing hardware and finding modest success.

From a technological standpoint, a space mission must usually complete three functions. A spacecraft must launch into orbit. It must deploy its solar panels, begin operations, and collect data. Finally, it must send its data back. If satellite data does not return to Earth in a timely manner, it’s worthless. This process is far more difficult than one might think—and not that many people think about it. "Ground stations," Mendler acknowledges, are some of the most "unsexy and boring problems" in the space industry.

The 32-year-old Mendler now finds herself exactly where she wants to be. The life she has chosen—leading a startup in gritty El Segundo, California, delving into regulatory minutiae, and freezing in rural North Dakota to tackle "boring" problems—lies a world away from a seemingly glamorous life in the entertainment industry. That’s just fine with her.

“When I was growing up, I always said I wanted to be everything," she said. "So in a certain sense, maybe I wouldn’t be surprised about where I ended up. But I would certainly be happy.”

Good Luck Charlie

Mendler may have wanted to be everything, but in her early years, what she most wanted to be was an actor. In 2001, when Mendler was eight, her parents moved across the country from Washington, DC, to the Bay Area. Her father designed fuel-efficient automobile engines, and her mother was an architect doing green design. Her mom, working from home, enrolled Mendler in an acting camp to help fill the days.

Mendler caught the bug. Although her parents were supportive of these dreams, they told her she would have to work to make it happen.

"We still had the Yellow Pages at the time, and so my little kid self was just flipping through the Yellow Pages trying to figure out how to get an agent," she said. "And it was a long journey. Something that people outside of acting maybe don’t realize is that you encounter a shit ton of rejection. And so my introduction to acting was a ton of rejection in the entertainment industry. But I was like, ‘I’m gonna freaking figure this out.’”

After three years, Mendler began to get voice-acting roles in small films and video games. In November, 2006, she appeared on television for the first time in an episode of the soap opera General Hospital. Another three years would pass before she had a real breakthrough, appearing as a recurring character on Wizards of Waverly Place, a Disney Channel show starring Selena Gomez. She played a vampire girlfriend.

Mendler starred as "Teddy" in the Disney Channel show <em>Good Luck Charlie</em>. Here, she's sharing a moment with her sister, "Charlie." Credit: Adam Taylor/Disney Channel via Getty Images

Mendler impressed enough in this role to be offered the lead in a new sitcom on Disney Channel, Good Luck Charlie, playing the older sister to a toddler named Charlie. In this role, Mendler made a video diary for Charlie, offering advice on how to be a successful teenager. The warm-hearted series ran for four years. Episodes regularly averaged more than 5 million viewers.

My two daughters were among them. They were a decade younger than Mendler, who was 18 when the first episodes aired in 2010. I would sometimes watch the show with my girls. Mendler's character was endearing, and her advice to Charlie, I believe, helped my own younger daughters anticipate their teenage years. A decade and a half later, my kids still look up to her not just for being on television but for everything else she has accomplished.

As her star soared on the Disney Channel, Mendler moved into music. She recorded gold and platinum records, including her biggest hit, “Ready or Not,” in 2012.

Prominent childhood actors have always struggled with the transition to adulthood. Disney stars like Lindsay Lohan and Demi Lovato developed serious substance abuse problems, while others, such as Miley Cyrus and Selena Gomez, abruptly adopted new, much more mature images that contrasted sharply with their characters on children's TV shows.

Mendler chose a different path.

Making an impact

As a pre-teen, Mendler would lie in bed at night listening to her mom working upstairs in the kitchen. They lived in a small house amid the redwoods north of Sausalito, California. When Mendler awoke some mornings, her mom would still be tapping away at her architectural designs. "That's kind of how I viewed work," Mendler said.

One of her favorite books as a kid was Miss Rumphius, about a woman who spread lupine seeds (also known as bluebonnets) along the coast of Maine to make the countryside more beautiful. The picture book offered an empowering message: Every person has a choice about how to make an impact on the world.

This environment shaped Mendler. She saw her mom work all night, saw experimental engines built by her dad scattered around the house, and had conversations around the dinner table about the future and how she could find her place in it. As she aged into adulthood, performing before thousands of people on stage and making TV shows and movies, Mendler felt like she was missing something. In her words, life in Los Angeles felt "anemic." She had always liked to create things herself, and she wasn't doing that.

"The niche that I had wedged myself into was not allowing me to have my own voice and perspective," she said. "I wound up going down a path where I was more the vessel for other people’s creations, and I wondered what it would be like to be a little bit more in charge of my voice than I was in Hollywood."

So Mendler channeled her inner nerd. She began to bring textbooks on game theory to the set of movies and TV shows. She took a few college courses. When a topic intrigued her, she would email an author or professor or reach out to them on Twitter.

Her interest was turbocharged when she neared her 25th birthday. Throughout the mid-2010s, Mendler continued to act and release music. One day, while filming a movie called Father of the Year in Massachusetts for Netflix, she had a day off. Her uncle took Mendler to visit the famed Media Lab at the Massachusetts Institute of Technology. This research lab brings together grad students, researchers, and entrepreneurs from various disciplines to develop technology—things like socially engaging robots and biologically inspired engineering. It was a vibrant meeting space for brilliant minds who wanted to build a better future.

"I knew right then I needed to go there," she said. "I needed to find a way."

But there was a problem. The Media Lab only offered graduate student programs. Mender didn't have an undergraduate degree. She'd only taken a handful of college courses. Officials at MIT told her that if she could build her own things, they would consider admitting her to the program. So she threw herself into learning how to code, working on starter projects in HTML, JavaScript, CSS, and Python. It worked.

In 2018, Mendler posted on Twitter that she was starting a graduate program at MIT to focus on better understanding social media. "As an entertainer, for years I struggled with social media because I felt like there was a more loving and human way to connect with fans. That is what I'm going to study," she wrote. "Overall, I just hope that this time can be an adventure, and I have a thousand ideas I want to share with you so please stay tuned!"

That fall she did, in fact, start working on social media. Mendler was fascinated with it—Twitter in particular—and its role as the new public square. But at the Media Lab, there are all manner of interdisciplinary groups. The one right next to Mendler, for example, was focused on space.

Pop startup

In the months before she left Los Angeles for MIT, Mendler's life changed in an important way. Through friends, she met an aerospace engineer named Griffin Cleverly. Southern California is swarming with aerospace engineers, but it's perhaps indicative of the different circles between Hollywood and Hawthorne that Cleverly was the first rocket scientist Mendler had ever met.

"The conversations we had were totally different," she said. "He has so many thoughts about so many things, both in aerospace and other topics."

They hit it off. Not long after Mendler left for the MIT Lab, Cleverly followed her to Massachusetts, first applying himself to different projects at the lab before taking a job working on satellites for Lockheed Martin. The two married a year later, in 2019.

By the next spring, Mendler was finishing her master's thesis at MIT on using technology to help resolve conflicts. Then the world shut down due to the COVID-19 pandemic. She and Cleverly suddenly had a lot of time on their hands.

They retreated to a lake house owned by Mendler's family in rural New Hampshire. The house had been in the family since just after World War II, and the couple decided to experiment with antennas to see what they could do. They would periodically mask up and drive to a Home Depot in nearby Concord for supplies. They built different kinds of antennas, including parabolic and helical designs, to see what they could communicate with far away.

Mendler gave up a successful career in music and acting to earn a master's degree at MIT.

As they experimented, Mendler and Cleverly began to think about the changing nature of the space industry. At the time, SpaceX's Starlink constellation was just coming online to deliver broadband around the world. The company's Falcon 9 launches were ramping up. Satellites were becoming smaller and cheaper, constellations were proliferating, and companies like K2 were seeking to mass produce.

Mendler and Cleverly believed that the volume of data coming down from space was about to explode—and that existing commercial networks weren't capable of handling it all.

"The space industry has been on even-keeled growth for a long time," Cleverly said. "But what happens when you hit that hockey stick across the industry? Launch seemed like it was getting taken care of. Mass manufacturing of satellites appeared to be coming. We saw these trends and were trying to understand how the industry was going to react to them. When we looked at the ground side, it wasn’t clear that anyone really was thinking about the ramifications there."

As the pandemic waned, the couple resumed more normal lives. Mendler continued her studies at MIT, but she was now thoroughly hooked on space. Her husband excelled at working with technology to communicate with satellites, so Mendler focused on the non-engineering side of the space industry. "With space, so many folks focus on how complicated it is from an engineering perspective, and for good reason, because there are massive engineering problems to solve," she said. "But these are also really operationally complex problems."

For example, ground systems that communicate with satellites as they travel around the world operate in different jurisdictions, necessitating contracts and transactions in many countries. Issues with liability, intellectual property, insurance, and regulations abound. So Mendler decided that the next logical step after MIT was to attend law school. Because she lacked an undergraduate degree, most schools wouldn't admit her. But Harvard University has an exception for exceptional students.

"Harvard was one of the few schools that admitted me," she said. "I ended up going to law school because I was curious about understanding the operational aspects of working in space."

These were insanely busy years. In 2022, when she began law school, Mendler was still conducting research at MIT. She soon got an internship at the Federal Communications Commission that gave her a broader view of the space industry from a regulatory standpoint. And in August 2022, she and Cleverly, alongside a software expert from Capella Space named Shaurya Luthra, founded Northwood Space.

So Bridgit Mendler, while studying at MIT and Harvard simultaneously, added a new title to her CV: chief executive officer.

Wizards of Waverly Space

Initially, the founders of Northwood Space did little more than study the market and write a few research papers, assessing the demand for sending data down to Earth, whether there would be customers for a new commercial network to download this data, and if affordable technology solutions could be built for this purpose. After about a year, they were convinced.

"Here's the vision we ended up with," Mendler said. "The space industry has a ground bottleneck, and the problem is going to get worse. So let’s build a network that can address that bottleneck and accelerate space capabilities. The best way to go about that was building capacity."

If you’re like most people, you don't spend much time pondering how data gets to and from space. To the extent one thinks about Starlink, it's probably the satellite trains and personal dishes that spring to mind. But SpaceX has also had to build large ground stations around the world, known as gateways, to pipe data into space from the terrestrial Internet. Most companies lack the resources to build global gateways, so they use a shared commercial network. This has drawbacks, though.

Getting data down in a timely manner is not a trivial problem. From the earliest days of NASA through commercial operations today, operators on Earth generally do not maintain continual contact with satellites in space. For spacecraft in a polar orbit, contact might be made several times a day, with a lag in data of perhaps 30 minutes or as high as 90 minutes in some cases.

This is not great. Let's say you want to use satellite imagery to fight wildfires. Data on the spread of a wildfire can help operators on the ground deploy resources to fight it. But for this information to be useful in real time, it must be downlinked within minutes of its collection. The existing infrastructure incurs delays that make most currently collected data non-actionable for firefighters. So the first problem Northwood wants to solve is persistence, with a network of ground stations around the world that would allow operators to continually connect with their satellites.

After persistence, the next problem faced by satellite operators is constraints on bandwidth. Satellites collect reams of data in orbit and must either process it on board or throw a lot of it away.

Mendler said that within three years, Northwood aims to build a shared network capable of linking to 500 spacecraft at a time. This may not sound like a big deal, but it's larger than every commercially available shared ground network and the US government's Satellite Control Network combined. And these tracking centers took decades to build. Each of Northwood's sites, spread across six continents, is intended to download far more data than can be brought down on commercial networks today, the equivalent of streaming tens of thousands of Blu-ray discs from space concurrently.

"Our job is to figure out how to most efficiently deliver those capabilities," Mendler said. "We're asking, how can we reliably deliver a new standard of connectivity to the industry, at a viable price point?"

With these aims in mind, Mendler and Cleverly got serious about their startup in the fall of 2023.

Frankie goes from Hollywood

Over the previous decade, SpaceX had revolutionized the rocket industry, and a second generation of private launch companies was maturing. Some, like Rocket Lab, were succeeding. Others, such as Virgin Orbit, had gone bankrupt. There were important lessons in these ashes for a space startup CEO.

Among the most critical for Mendler was keeping costs low. Virgin Orbit's payroll had approached 700 people to support a rocket capable of limited revenue. That kind of payroll growth was a ticket to insolvency. She also recognized SpaceX's relentless push to build things in-house and rapidly prototype hardware through iterative design as key to the company's success.

By the end of 2023, Mendler was raising the company's initial funding, a seed round worth $6.3 million. Northwood emerged from "stealth mode" in February 2024 and set about hiring a small team. Early that summer, it began pulling together components to build Frankie, a prototype for the team’s first product—modular phased-array antennas. Northwood put Frankie together in four months.

"Our goal was to build things quickly," Mendler said. "That's why the first thing we did after raising our seed round was to build something and put it in the field. We wanted to show people it was real."

Unlike a parabolic dish antenna—think a DirecTV satellite dish or the large ground-based antennas that Ellie Arroway uses in Contact—phased-array antennas are electrically steerable. Instead of needing to point directly at their target to collect a signal, phased-array antennas produce a beam of radio waves that can “point” in different directions without moving the antenna. The technology is decades old, but its use in commercial applications has been limited because it's more difficult to work with than parabolic dishes. In theory, however, phased array antennas should let Northwood build more capable ground stations, pulling down vastly more data within a smaller footprint. In business terms, the technology is "scalable."

But before a technology can scale, it must work.

In late September 2024, the company's six engineers, a business development director, and Mendler packed Frankie into a truck and sent it rolling off to the Dakotas. They soon followed, flying commercial to Denver and then into Devils Lake Regional Airport. On the first day of October, the party checked into Spirit Lake Casino.

That night, they drove out to a rural site owned by Planet Labs, nearly an hour away, that has a small network station to communicate with its Earth-imaging satellites. This site consisted of two large antennas, a small operations shed for the networking equipment, and a temporary trailer. The truck hauling Frankie arrived at 2 am local time.

The company's antenna, "Frankie," arrives early on October 2 and the team begins to unload it. Credit: Bridgit Mendler

Before sunrise, as the team completed setup, Mendler went into the nearest town, Maddock. The village has one main establishment, Harriman's Restaurant & Bobcat Bar. The protean facility also serves as an opera house, community library, and meeting place. When Mendler went to the restaurant's counter and ordered eight breakfast burritos, she attracted notice. But the locals were polite.

Returning to her team, they gathered in the small Planet Labs trailer on the windswept site. There were no lights, so they carried their portable floodlights inside. The space lacked room for chairs, so they huddled around one another in what they affectionately began referring to as the "food closet." At least it kept them out of the wind.

The team had some success on the first morning, as Frankie communicated with a SkySat flying overhead, a Planet satellite a little larger than a mini refrigerator. First contact came at 7:34 am, and they had some additional successes throughout the day. But communication remained one-way, from the ground to space. For satellite telemetry, tracking, and command—TT&C in industry parlance—they needed to close the loop. But Frankie could not receive a clear X Band signal from space; it was coming in too weak.

"While we could command the satellite, we could not receive the acknowledgments of the command," Mendler said.

The best satellite passes were clumped during the overnight hours. So over the next few days, the team napped in their rental cars, waiting to see if Frankie could hear satellites calling home. But as the days ticked by, they had no luck. Time was running out.

Solving their RF problems

As the Northwood engineers troubleshot the problem with low signal power, they realized that with some minor changes, they could probably boost the signal. But this would require reconfiguring and calibrating Frankie.

The team scrambled to make these changes on the afternoon of October 4, before four passes in a row that night starting at 3 am. This was one of their last, best chances to make things work. After implementing the fix, the bedraggled Northwood team ate a muted dinner at their casino hotel before heading back out to the ground station. There, they waited in nervous silence for the first pass of the night.

When the initial satellite passed overhead, the space-to-ground power finally reached the requisite level. But Northwood could not decode the message due to a coaxial cable being plugged into the wrong port.

Then they missed the second pass because an inline amplifier was mistakenly switched off.

The third satellite pass failed due to a misrouted switch in Planet's radio-frequency equipment.

So they were down to the final pass. But this time, there were no technical snafus. The peak of the signal came in clean and, to the team’s delight, with an even higher signal-to-noise ratio than anticipated. Frankie had done it. High fives and hugs all around. The small team crashed that morning before successfully repeating the process the next day.

After that, it was time to celebrate, Dakota style. The team decamped to Harriman's, where Mendler's new friend Jim Walter, the proprietor, served them shots. After a while, he disappeared into the basement and returned with Bobcat Bar T-shirts he wanted them to have as mementos. Later that night, the Northwood team played blackjack at the casino and lost their money at the slot machines.

Yet in the bigger picture, they had gambled and won. Mendler wanted to build fast, to show the world that her company had technical chops. They had thrown Frankie together and rushed headlong into the rough-and-tumble countryside, plugged in the antenna, and waited to see what happened. A lot of bad things could have happened, but instead, the team hit the jackpot.

"We were able to go from the design to actually build and deploy in that four-month time period," Mendler said. "That resulted in a lot of different customers knocking down our door and helping to shape requirements for this next version of the system that we're going to be able to start demoing soon. So in half a year, we radically revised our product, and we will begin actually putting them out in the field and operating this year. Time is very much at the forefront of our mind."

Can ground stations fly high?

The fundamental premise behind Northwood is that a bottleneck constrains the ability to bring down data from space and that a lean, new-space approach can disrupt the existing industry. But is this the case?

"The demand for ground-based connectivity is rising," said Caleb Henry, director of research at Quilty Space. "And your satellites are only as effective as your gateways."

This trend is being driven not only by the rise of satellites in general but also by higher-resolution imaging satellites like Planet's Pelican satellites or BlackSky's Gen-3 satellites. There has also been a corresponding increase in the volume of data from synthetic aperture radar satellites, Henry said. Recent regulatory filings, such as this one in the United Kingdom, underscore the notion that ongoing data bottlenecks persist. However, Henry said it's not clear whether this growth in data will be linear or exponential.

The idea of switching from large, single-dish antennas to phased arrays is not new. This is partly because there are questions about how expensive it would be to build large, capable phased-array antennas to talk to satellites hundreds of miles away—and how energy intensive this would be.

Commercial satellite operators currently have a limited number of options for communicating with the ground. A Norwegian company, Kongsberg Satellite Services (or KSAT), has the largest network of ground stations. Other players include Swedish Space Systems, Leaf Space in Italy, Atlas Space Operations in Michigan, and more. Some of these companies have experimented with phased-array antennas, Henry said, but no one has made the technology the backbone of its network.

By far the largest data operator in low-Earth orbit, SpaceX, chose dish-based gateways for its ground stations around the world that talk to Starlink satellites. (The individual user terminals are phased-array antennas, however.)

Like reuse in the launch industry, a switch to phased-array antennas is potentially disruptive. Large dishes can only communicate with a single satellite at a time, whereas phased-array antennas can make multiple connections. This allows an operator to pack much more power into a smaller footprint on the ground. But as with SpaceX and reuse, the existing ground station operators seem to be waiting to see if anyone else can pull it off.

"The industry just has not trusted that the level of destruction phased-array antennas can bring is worth the cost," Henry said. "Reusability wasn't trusted, either, because no one could do it affordably and effectively."

So can Northwood Space do it? One of the very first investors in SpaceX, the Founders Fund, believes so. It participated in the seed round for Northwood and again in a Series A round, valued at $30 million, which closed in April.

When Mendler first approached the fund about 18 months ago, it was an easy decision, said Delian Asparouhov, a partner at the fund.

"We probably only discussed it for about 15 minutes," Asparouhov said. "Bridgit was perfect for this. I think we met on a Tuesday and had a term sheet signed on a Thursday night. It happened that fast."

The Founders Fund had been studying the idea for a while. Rocket, satellites, and reentry vehicles get all of the attention, but Asparouhov said there is a huge need for ground systems and that phased-array technology has the ability to unlock a future of abundant data from space. His own company, Varda Space, is only able to communicate with its spacecraft for about 35 minutes every two hours. Varda vehicles conduct autonomous manufacturing in space, and the ability to have continuous data from its vehicles about their health and the work on board would be incredibly helpful.

"Infrastructure is not sexy," Asparouhov said. "We needed someone who could turn that into a compelling story."

Mendler, with her novel background, was the person. But she's not just an eloquent spokesperson for the industry, he said. Building a company is hard, from finding facilities to navigating legal work to staffing up. Mendler appears to be acing these tasks. "Run through the LinkedIn of the team she’s recruited," he said. "You'll see that she’s knocked it out of the park."

Ready or not

At Northwood, Mendler has entered a vastly different world from the entertainment industry or academia. She consults with fast-talking venture capitalists, foreign regulators, lawyers, rocket scientists, and occasionally the odd space journalist. It's a challenging environment usually occupied by hotshot engineers—often arrogant, hard-charging men.

Mendler stands out in this setting. But her life has always been about thriving in tough environments.

Whatever happens, she has already achieved success in one important way. As an actor and singer, Mendler often felt as though she was dancing to someone else's tune. No longer. At Northwood, she holds the microphone, but she is also a director and producer. If she fails—and let's be honest, most new space companies do fail—it will be on her own terms.

Several weeks ago, Mendler was sitting at home, watching the movie Meet the Robinsons with her 6-year-old son. One of the main themes of the animated Disney film is that one should "keep moving forward" in life and that it's possible to build a future that is optimistic for humanity—say, Star Trek rather than The Terminator or The Matrix.

"It shows you what the future could look like," Mendler said of the movie. "And it gave me a little sad feeling, because it is so optimistic and beautiful. I think people can get discouraged by a dystopian outlook about what the future can look like. We need to remember we can build something positive."

She will try to do just that.

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How I taught DBW

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In 2022, I taught a class using an early draft of the Design for a Better World book (DBW, but it had a very different title then). It was a great class and their comments helped me revise the book. I taught the course in a rather unusual style. If you are interested, see The-course.

At the end of the course, the students asked if I would teach yet another course where they would take the ideas from the course and build a website which had extra resources for readers of the book. I asked my colleague, Prof. Michael Meyer, to teach the class (I assisted). The result was a website, mocked up in Figma. My long-standing webmaster and his team at the Southampton, England-based UX Consultancy Ltd., created this website from the Figma prototype created by the students.

The website, DBW.jnd.org, was taken down in 2025 (too much work to maintain it). All the material within that website can be found at https://jnd.org/category/essays/dbw.


The Students

A young man is smiling in a casual setting, wearing a NASA-branded sweatshirt.

Product Designer

Adam Syed

A young woman with long, dark hair poses confidently in a brightly lit hallway, wearing a white tank top.

Product Designer

Tiffany Zhong

A young man smiling and making a peace sign with his hand, sitting in a casual environment.

Product Designer

Boyang Wang

A smiling student outdoors, wearing glasses and a white shirt, with a landscape of greenery in the background.

Product Designer

Juna Kim

A young woman smiling at sunset by the water, wearing a plaid shirt.

Product Designer

Huimeng Lu

A young man stands with his arms crossed, wearing a plaid shirt, in front of vibrant pink flowers.

Product Designer

Rajvir Logani

A young woman smiling, wearing a black top, against a neutral background.

Product Designer

Donna Kim

A smiling young woman with long hair, wearing a pink floral dress, stands in a grassy area with trees in the background.

Product Designer

Amanda Mark

A smiling young woman with dark hair, wearing a black sleeveless top, stands in front of a light background.

Product Designer

Deyshna Pai

A young man smiling and looking towards the sunset, with water in the background and a scenic sky.

Product Designer

Corey Lopez

A young man wearing a tuxedo with a bow tie, smiling at the camera, with a rose pinned to his lapel.

Product Designer

Steven Molotnikov

A smiling individual posing outdoors in a grassy area, wearing a floral-patterned outfit.

Product Designer

Jessy Li

A close-up of a blooming fuchsia flower with red and white petals against a blurred green and reddish background.

Product Designer

William Duan

A person standing amidst tall trees with sunlight filtering through, creating a backlight effect.

Product Designer

Omar Ortega


How I taught the course

The Students in Course 1: Winter quarter, 2021 during the COVID-19 pandemic, hence the masks.

As I write my books, I almost always give talks and teach using the material. For the Book “Design for a Better World” (DBW), I taught a course in the Winter Quarter 2021 using an early draft called “Four Maxims to Save the World” (see the section below, The Four Maxims. This was Course 1.

How I structured Course 1: Winter Quarter, 2021

The students were divided into 6 groups, one for each of the 6 Parts of the book. We then spent one week on each section: each student group led the class discussion. The last three weeks of the course were devoted to student presentations of their projects: compilations of extra material that readers of the book might wish to read – books and articles – and most importantly, a compilation of organizations (companies, schools, volunteer groups, and NGOs) that were already active and that readers could join. I told them to imagine that we would use the reports for a website that readers of the book could explore to enhance their understanding and also join in acting upon the issues. Each presentation led to numerous suggestions about both format and content for the section materials, mostly given by the students. I simply listened and smiled.


The University of California, San Diego (UCSD), is on the Quarter System, so each course lasts for 10 weeks, usually three hours of class time per week. I taught it in two 1 ½ hour sessions each week.

Week 1 introduced the course and Section I. We then divided the class into the 6 groups corresponding to the 6 sections of the book.

Weeks 2-7 covered sections I – VI, respectively. There were no lectures. Students were required to have read the section before the class on that section. To ensure that they had read the material, I prepared an exam for the first session of the section (the exam questions are given below at The-questions).


On the first day of class for a section, I presented the students with four questions. These were sent to each student on a Google Form, which provided a spot for their answers and made it easy for me to control how much time they could spend, as well as to send me an automated compilation of the answers.

Students were required to answer at least 1 question and were given 5 minutes, after which I closed the forms. Later, I graded their answers on a simple binary scale: 0 or 1 where 1 meant that the student had clearly read the material. Their answers could be wrong, but even wrong answers could indicate that the student had read the material and was trying to make sense of it. A 0 meant that there was no evidence that they had read the material. (After the first exam, I never had to assign a 0 grade. I sometimes gave students a grade of 2 or 3 if I thought their answers were so exceptional.)


After I had closed the submission time for their answers, I turned the class session into discussion of their answers. This turned out to be a wonderful way of developing rich, detailed discussion throughout the remaining class time. I highly recommend this method, although it only works with small class sizes (I had roughly 30 students). That discussion lasted the entire first day of the 2 days scheduled for the Part. In the second class that week, the students assigned to the Section led the discussion.

Weeks 8-10 were devoted to reports from the groups about the material they were developing. Each group got multiple opportunities to lead a discussion about the extra material – all in preparation for their final report.


The final reports were all intended to present new material, especially new resources for people who had read the book and wanted to learn more or wished to join organizations where they could help. The 6 reports were all outstanding.


Course 2: Spring Quarter, 2022

A group photo of students in a classroom, some seated at tables and others standing, with multiple screens displaying remote participants. Everyone is smiling or waving, reflecting a collaborative learning environment.
The Students in Course 2 Spring quarter, 2022. (Prof. Michael Meyer at the bottom right.)

The Questions

Note that the questions do not map perfectly upon the current 6 parts to the book. When I taught the class, we used an early version of the manuscript, entitled “Four Maxims to Change the World.” So the questions reflect that early structure. (The four maxims are at the section below, The Four Maxims).

Part I: Artificial,


• What does “path independence mean” for the material discussed in this part.


• Technology has greatly enhanced the lives of people all over the world. Why is it now considered harmful?


• The astronomer Adam Frank has argued that any civilization on any planet will end up having a climate crisis. Why do you think he said that?


• Why are there only three issues being discussed (meaning, sustainability, and humanity-centered design)? Aren’t there many other problems and methods? Why pick on those?

  • Part II: Meaningful

  • Why is measurement relevant to design? Explain.

  • Money matters. The poor are unhappy and the rich happy. What is the problem with measuring success in life by money?

  • Can stories be used to make business decisions? Political decisions? Explain.

  • School grades. Why is that topic in this book? Discuss.

Part III: Sustainability

  • The text says that “the planet itself is in grave danger.” What do you think? Is it? Is it too late? Or …?

  • Which is better: plastic bags or paper? Explain your reasoning. (If you think the answer is obvious, ask yourself why I would ask.)

  • The circular economy seems reasonable, so why haven’t more companies and countries adopted the philosophy? Why don’t designers change what and how they design?

  • Where you work or study, is the group you are a part of loosely or tightly coupled? Does that seem to work? Would you like to change it? If so, why and how. If not, why not?

Part IV: Humanity-Centered Design

  • The book states that the way we teach design is wrong, even the course I developed. Why did I say that? And if this is true, why is it still being taught that way?

  • The book states that when designing for a community, the work should be done WITH the community, not FOR them. Suppose you are part of a team designing a new water and sewerage system for a Maasai community in northern Kenya. Doesn’t that require considerable technical knowledge which the Maasai are unlikely to have? How could you design with them?

  • After 7 years of planning the San Diego-Tijuana community (SD-TJ), a large team of designers, foundations, and civic and government leaders (led by the UCSD Design Lab), won the bid to the World Design Organization (WDO) to be appointed World Design Capital for 2024. We promised the WDO that design would change the SD-TJ region in large, sustainable ways. What would you recommend we do to show the effectiveness of designing WITH communities? (If you can’t think of something for the entire SD/TJ region, what about just at UCSD)?

  • Do any courses prepare you to be a “conductor” of large, complex projects? What kind of education is required? Would you like to serve as a conductor?

Part V: Human Behavior

• Why is change so difficult? After all, the things we wish to change were themselves changes from earlier beliefs and practices. So why can’t we change today’s beliefs and practices in the same way?


• Is it really possible for all the different cultures and belief systems of the world to co-exist peacefully?


• Can Climate Change be the common goal that unites the world into a cohesive, comprehensive response?


• Science and technology have impacted the way we live. Describe both: 1, the positive side; 2, the negative side.

Part VI: Actions


I wrote all the other quizzes, but for this session, the student team for Part VI asked for permission to create the questions. This Quiz was written by Cyrus Gonzalez, Jiaming (Jessy) Li, Rajvir Logani, Michelle Tenin, and Tiffany Zhong

• How can we convince people to mobilize, given that these changes will probably alter their livelihoods to some degree?


• How have you accommodated for the differences in living, thinking, or behaving in this pluriverse of people? (i.e., how have you actively looked beyond the Western lens?)


• Although many companies like to aim their product or service at huge markets, some cater to individuals and small groups: for example, student co-ops (such as these at UCSD: Che Café, Groundwork Books, Food Cooperative, …). Can these scale — should they? What do you think of these as examples of future businesses? How much control should individuals and customers (for example, people like you) have over the business?

• How can we show the impact of local initiatives in a collective way to amplify voices and raise climate change awareness?


The Four Maxims

The first major draft of the book was called “Four Maxims to Save the World.”

It wasn’t working.

During the second course, I completely reframed the courses by its current title (Design for a Better World.”

The original four maxims are below:

Note how maxims 1 through 4 correspond very closely;y to Sections II thought VI of the current book.


Design Maxim 1:

Measure the Things People Care About and Understand–Quality of Life, not Economics.

Design Maxim 2:

Move from the Age of Waste to Societal Resilience and Sustainability.

Design Maxim 3:

Many Things Must Change, Especially the Beliefs and Behaviors that Disrupt Societal, Health, and Ecological Systems.

Design Maxim 4:

Changes Must Be Collaborative, Designed With and By the Communities.


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tedgould
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A winding new bridge connects Honolulu’s downtown to the beach

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Honolulu’s coastal Ala Moana Boulevard is a critical road in the Hawaiian capital, but it’s also a major hindrance. With six lanes of fast-moving traffic and few easily accessible crossing points, it’s effectively a hurdle between the city and its main public space, Ala Moana Park, and the broad beach there. Now, a stunning new pedestrian bridge has opened to make it easier to cross that rushing road.

Winding its way from the edge of downtown Honolulu over the highway to a boat harbor and the corner of Ala Moana Park, the pedestrian bridge is an elegant piece of urban infrastructure, accented by artwork and connected to a series of paths cutting through a lush tropical landscape. It’s part of Victoria Ward Park, a two-phase publicly accessible open space connected to Ward Village, the 60-acre mixed use development that aims to redefine the urban realm in this part of the city.

Developed by Howard Hughes, Ward Village is a blank slate development on former warehouse land that will add, over the course of decades, more than 5,000 units of housing, nearly 1 million square feet of retail, and more than three acres of public greenspace. Several condo buildings are fully occupied and many future condos are already pre-sold, representing more than $6 billion in revenue, according to Howard Hughes’ 2024 annual report. Beyond its Honolulu project, the company made more than $1.75 billion in revenue in 2024, according to Pitchbook.

[Photo: courtesy Ward Village]

Building a bridge to downtown

Greenspace, primarily in the form of Victoria Ward Park, is a key part of the company’s strategy for luring residents and businesses, and turning Ward Village into a new model for urban development in Honolulu.

“A goal for Ward Village is to make the overall neighborhood significantly more walkable, comfortable, and safe,” says Doug Johnstone, president of the Hawaii region for Howard Hughes. Born and raised in Honolulu, Johnstone says that while the city is full of world-class amenities, its urban realm can sometimes be lacking. “It’s inherently a little disjointed and difficult to get around,” Johnstone says.

[Photo: courtesy Ward Village]

That’s why the Ward Village development—estimated to cost several billion dollars over a planned implementation period that runs through the 2030s—set aside the space for the park, and spent a considerable amount of time coordinating with state and local officials to get the pedestrian bridge built. Costing a total of $17.8 million, the bridge is technically a project of the state’s Department of Transportation. It was mostly funded by a federal grant, and Howard Hughes helped pay for the 20% portion of the budget required from local sources, donating land, funding the bridge design and providing environmental documentation.

“There’s a lot of folks wearing different hats that are trying to see it through, and making sure also it’s done well aesthetically and experience-wise,” Johnstone says. “It’s complementary to what we’re doing in Ward Village, but also something Honolulu can be proud of.”

[Photo: courtesy Ward Village]

Ocean-to-inland

Making the bridge possible is the existence of Victoria Ward Park, which was designed by Vita Planning and Landscape Architecture. The first phase of the park covers 1.4 acres from the edge of Ala Moana Boulevard inland, and is now open. The second phase, covering roughly 2 acres higher inland and more nestled in the Ward Village development, will finish construction later this year.

This ocean-to-inland connection became a guiding concept for the Honolulu park’s design, according to Don Vita, founder of Vita Planning and Landscape Architecture. “Going back and forth from the ocean up to the mountains is a very important cultural orientation in Hawaii and that’s exactly what we did with the configuration and the location of the park,” he says.

[Photo: courtesy Ward Village]

The section of the park closest to the ocean is more of a natural experience, inspired by the ecology of the region and the plants that were brought to Hawaii on canoes by its first settlers. Connecting to the pedestrian bridge, there are winding paths that slope up through this section of the park, passing by densely planted section and water features that reference the brackish ponds that would form on the shoreline. A large berm was created at the edge of the park as it approaches Ala Moana Boulevard, referencing the beach sand but also forming a buffer. “It encloses the space so that you could have this very calming respite from the active urban activities that Honolulu offers,” Vita says.

Higher up in the development and bisected by a road, the second section of the park will be more active, with space for vendors, events, and a playground. Having a street go through the space “at first was kind of a challenge,” Vita says. “We thought about it and it actually helped to tell the story of a passive and a more active space, and helped define those accordingly.”

[Photo: courtesy Ward Village]

Creating publicly accessible space has become a strategy for Howard Hughes, which has included more than 270 parks and recreation spaces within its community development projects across the U.S., including in Summerlin, Nevada, and in the Houston area.

In Honolulu, the new park space expands that ethos. But it’s still in a bit of a gray zone as a privately-owned space that is publicly accessible. Vita says that unique condition influenced the design of the park and he creation of what he calls visual permeability. “When people feel they’re in a place that others are looking at them, they tend to behave a little better,” he says. “Along with that visual permeability there’s actual physical permeability. We made the spaces very free flowing so it doesn’t feel you can’t come here.”

Making a new connection to the beach—and, conversely, reconnecting the beach to the city—is a way of giving downtown residents more access to the natural amenities of the area without expanding the city’s developmental footprint or sprawling beyond its edges.

“What we’ve been doing over the years is trying to really advance smart growth in Honolulu,” Johnstone says. “We want to really protect the environment and things that make it special and unique… The saying goes, if you want to keep the country country, you need to make the town town. And we’re doing a bit of that here.”



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